2. Game Identity And Perspective
- Template
- Reference
- Status
- Canon
1. Content
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1.1 Genre & Experience
Survival horror, exploration, science fiction, mystery, and narrative-driven gameplay.
Genre: Philosophical / cosmic psychological survival horror
1.2 Setting and Visual Reference
Setting: A secluded mansion in Patagonia, Argentina; a clandestine research complex deep in the Brazilian Amazon.
Visual reference: PS1/PS2-inspired, clean image, moderate low-poly geometry, atmospheric cinematic lighting. Visual production specifications belong in the separate Art Style Guide.
1.3 Player Perspective
First-Person View (FPV).
The player experiences the game through Edmund's eyes. Ordinary exploration, environmental interaction, character encounters, and gameplay take place in first person.
1.4 Playable Protagonist
Edmund Sinclair von Veylor-Schloss.
The campaign begins during the final day of Edmund's seventeenth year, at his family's estate in Patagonia.
See: Characters › Edmund
1.5 Important Characters
A concise reference to major characters relevant to the campaign, including:
- Edmund Sinclair von Veylor-Schloss
- Lorraine Sinclair von Veylor-Schloss
- Friedrich — Edmund and Lorraine's father
- Alice — Edmund and Lorraine's mother
- Hamish — family butler and long-standing instructor
- Other major characters introduced during the campaign
See: Characters
1.6 Player Agency
The definition of player agency is still open. See: Canon › Open Questions.