9. Campaign Structure And Quest Rules
- Template
- Reference
- Status
- Canon
1. Content
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1.1 Chapter Organization
The campaign is divided into sequential, titled chapters.
See: Campaign
1.2 Main Quests
Main Quests contain the minimum mandatory objectives needed to progress through the chapter.
1.3 Side Quests
Side Quests are optional and non-exhaustive. They may introduce character development, exploration, mechanics, discoveries, or meaningful rewards.
1.4 Optional Discoveries & Activities
Smaller interactions that do not necessarily require quest tracking.
1.5 Narrative Triggers & Progression
Important interactions that initiate narration, unlock objectives, or advance chapters.
1.6 Chapter Completion
The event or player action that concludes the chapter and triggers the next one.
1.7 Persistent World State & Consequences
Relevant changes to the world, character relationships, resources, and player decisions that remain significant beyond individual objectives.