D7
- Template
- Place
- Status
- Canon
- Kind
- Level
- Parent
- Military Base
1. Summary
D7 — The Unfinished Containment City. It was to be a level exclusively for the Skull Helmet.
D7 barely began: only its first tunnels were dug, and it is not a level the player can explore. Its presence is felt through documents and architectural plans.
This preserves a mystery: the player knows that something lies beneath D6, but can never see directly what was begun there. D7 remains the testimony of a solution that came too late.
2. History
Construction began on April 5, 1989, and the project was still at a very early stage when the 1999 catastrophe interrupted it. The first tunnels had been dug, but the player has no access to them.
See: Timeline › Master Timeline
See: Places › D6
3. Function and Contents
The important narrative detail is that the player discovers D7 was not merely an expansion of the base, but a desperate attempt to contain the Skull Helmet for good. The player finds documents about the underground scientific city, the biologically modified researchers who were to live in it, and the protocols meant to prevent dangerous information from ever escaping.
See: Places › D6
4. Architecture and Style
D7 is never shown directly. Its architecture exists for the player only in the documents and architectural plans found throughout the base.
Below D6 only the first tunnels of D7 were dug before construction stopped. The player never reaches or sees them.
5. Security and Access
…
6. Connections
There is no elevator to D7, and no route reaches it.
See: Places › D6
7. Concept Image
None yet.
8. Open Questions
…